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rigid_body_-_matching_to_a_known_fragment [topas wiki]

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rigid_body_-_matching_to_a_known_fragment

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rigid_body_-_matching_to_a_known_fragment [2022/11/03 15:08] (current) – external edit 127.0.0.1
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 + --- //[[alan.coelho@bigpond.com|Alan Coelho]] 2017/08/28 04:08//
 +
 +The following example runs stand-alone; ie. no data files necessary. The rotation and translation coordinates are determined in one refinement Cycle.
 +
 +Atoms types given for occupancy is for display purposes.  
 +
 +<code>
 +/*
 +   Rigid Body - Matching to a known fragment
 +   Determining rotation and translation parameters for a known fragment
 +   The known-fragment is in fractional coordinates.
 +   Doing the same for a fragment in Cartesian coordinates is possible by changing the lattice angles to 90 degrees and adjusting the lattice parameter lengths.
 +*/
 +
 +only_penalties
 +continue_after_convergence
 +
 +yobs_eqn !aac.xy = 1; min 10 max 20 del 0.02
 +
 +   STR(p1)
 +      a       6.54131
 +      b       7.75969
 +      c       9.13579
 +      al     96.18524
 +      be    107.23760
 +      ga    101.40126
 +
 +      view_structure
 +
 +      ' Known Fragment
 +      site Al1  x  0.24949` y  0.20782` z  0.41049` occ Al+3 1 beq 1
 +      site O1    0.54370` y  0.19252` z  0.43481` occ O-2  1 beq 1
 +      site O2   x -0.04471` y  0.22313` z  0.38619` occ O-2  1 beq 1
 +      site O3    0.25944` y  0.35365` z  0.25728` occ O-2  1 beq 1
 +      site O4    0.23953` y  0.06199` z  0.56370` occ O-2  1 beq 1
 +      site O5    0.35706` y  0.41500` z  0.56828` occ O-2  1 beq 1
 +      site O6    0.14191` y  0.00063` z  0.25270` occ O-2  1 beq 1
 +
 +      ' Rigid body to fit to known fragment
 +      site wAl1  x 0 y 0 z 0 occ Zr 1  beq 1
 +      site wO1   x 0 y 0 z 0 occ C  1  beq 1
 +      site wO2   x 0 y 0 z 0 occ C  1  beq 1
 +      site wO3   x 0 y 0 z 0 occ C  1  beq 1
 +      site wO4   x 0 y 0 z 0 occ C  1  beq 1
 +      site wO5   x 0 y 0 z 0 occ C  1  beq 1
 +      site wO6   x 0 y 0 z 0 occ C  1  beq 1
 +
 +      rigid
 +         Octahedra(wAl1, wO1, wO2, wO3, wO4, wO5, wO6, 1.9)
 +
 +         macro VA { val_on_continue = Rand(-180, 180);  }
 +         rotate @ 0 VA qa 1
 +         rotate @ 0 VA qb 1
 +         rotate @ 0 VA qc 1
 +
 +         translate
 +            ta @  0
 +            tb @  0
 +            tc @  0
 +
 +      ' Probably not necessary to include all of these
 +      Distance_Restrain(Al1 wAl1, 0,0,0,1)
 +      Distance_Restrain(O1 wO1, 0,0,0,1)
 +      Distance_Restrain(O2 wO2, 0,0,0,1)
 +      Distance_Restrain(O3 wO3, 0,0,0,1)
 +      Distance_Restrain(O4 wO4, 0,0,0,1)
 +      Distance_Restrain(O5 wO5, 0,0,0,1)
 +      Distance_Restrain(O6 wO6, 0,0,0,1)
 +</code>
 +
 +The following should be seen from the GUI after running the above:
 +
 +{{::rigid-match.jpg}}